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Monetization stance and fair-play principles

Scars of Honor is described as rejecting predatory monetization and pay-to-win mechanics. The project presents this position as part of its core identity rather than as a minor policy detail.

No pay-to-win approach

The game is explicitly framed as one where monetization should not undermine fair play. Predatory practices are rejected, and the stated goal is to avoid systems that give paying players gameplay advantages through pay-to-win mechanics.

Relationship to the player community

This monetization stance is linked to a broader principle that players should be heard during development. The project describes a model in which community feedback and playtesting help shape the game, reinforcing the idea that business decisions should align with player trust and long-term community health.

Source

  • Recording: From Code to Adventure: Developing an MMORPG | Scars of Honor
  • YouTube: Watch on YouTube
  • Published: Friday, January 10, 2025 at 6:54 PM UTC

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