· Extra & other games
Guild Wars 2 as a comparison point for Scars of Honor
The session uses Guild Wars 2 as a comparison game for evaluating MMO design choices relevant to Scars of Honor. The stated purpose is not to document Guild Wars 2 for its own sake, but to identify features worth adopting and features to avoid.
Purpose of the comparison
The comparison is framed around two questions: which ideas from other MMOs work well, and which design choices should not be repeated in Scars of Honor. Earlier comparison sessions are said to have included RuneScape and World of Warcraft.
General impressions relevant to Scars of Honor
Several broad observations are made while playing:
- Movement and controls in Guild Wars 2 are considered familiar and easy to understand quickly.
- Scars of Honor is described as aiming for stronger movement feel than the comparison game.
- The comparison is treated as useful for identifying quality-of-life features and onboarding patterns that help new players.
MMO reference points
The discussion also references other MMOs as part of the studio's broader design thinking. World of Warcraft, Guild Wars, and RuneScape are cited as games with useful ideas, but not as models to copy wholesale. The underlying position is that the genre has a gap that Scars of Honor is intended to fill, especially for players who feel underserved by the direction of existing MMORPGs.
Future comparison content
Further MMO comparison streams are implied, including interest in trying The Lord of the Rings Online. The comparison format is presented as an ongoing way to test assumptions about MMO design.
Source
- Recording:
Druid Caster Community Choice/Concept Review-Hidden Stream Guest - Gamescom Discussions, Playing GW2 - YouTube: Watch on YouTube
- Published: Sunday, August 24, 2025 at 9:04 PM UTC
