· Launch & platforms
Server stability and access issues during the test
The technical test exposed significant server and client stability problems under heavy load. The recap states that the servers struggled with the size of the incoming player population, and that not all participants had a smooth experience.
Server load and login problems
Some players were unable to log in, while others encountered disconnects during play. These issues are presented as a direct consequence of bringing a very large number of players into an early technical alpha build.
Crashes and performance problems
The test also revealed crashes and broader performance issues. According to the recap, some players using particular GPUs experienced crashes when attempting to run the game. A temporary workaround was reportedly discovered by a player before an official patch was released the following day.
Value of the failures
Rather than treating these problems as incidental, the recap presents them as a core reason for running the test. The failures provided server data and practical evidence of how the game behaves under real-world conditions, which is intended to inform future technical improvements.
Source
- Recording:
Thank you for breaking our game (Scars of Honor Technical Test Recap) - YouTube: Watch on YouTube
- Published: Tuesday, June 2, 2026 at 12:27 PM UTC
