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April test scale, localization, and service plans

The recording provides several operational details about the upcoming April 30 test, including player-cap planning, world access limits, localization intentions, and general service expectations.

April 30 test scope

The test is planned around a restricted portion of the open world rather than the full game world. This area is described as large, but still limited enough that population density must be managed carefully.

The initial target is to support around 5,000 players eventually, but the plan is to raise concurrency gradually. The reason given is that the team wants both meaningful gameplay and useful server stress data rather than immediately overcrowding the available test zone.

An initial population closer to 1,000 players is discussed as a way to evaluate NPC spawning, world feel, and general stability before increasing limits.

Server stress and progression of capacity

The test is explicitly intended to stress servers over time, but not at the cost of making the first experience unusable. Capacity increases are therefore described as incremental rather than all at once.

This approach is tied to the broader philosophy of staged testing and iterative improvement.

Localization plans

Russian language support is stated to be planned. Russia is described as an important MMORPG market, and localization into Russian is presented as a definite goal.

Character limits and access basics

The current maximum number of characters per account is described as set to 10 at the time of the recording. Character creation will be available in the test, though with only basic customization options.

Release population philosophy

The recording also outlines a broader service philosophy for launch and retention. Rather than prioritizing a very large launch spike followed by steep decline, the preferred outcome is a smaller but steadily growing player base over time. This is presented as healthier for the game than a short-lived peak followed by collapse.

Source

  • Recording: Scars OF Honor - Review of new Feature, Game Discussions with Community!
  • YouTube: Watch on YouTube
  • Published: Sunday, March 22, 2026 at 8:52 PM UTC

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