· Art & world
Armor concept direction
The preview shows early armor concept work, including a druid set and a plate armor design. The material is presented as experimentation rather than finalized equipment.
Druid armor concepts
Several druid armor variants are shown to test silhouette and volume. The emphasis is on comparing different shapes and proportions rather than presenting a finished set. One version is identified as the apparent frontrunner, with the suggestion that added visual effects could further strengthen its appearance.
Plate armor volume and silhouette
A separate plate armor concept is used to explain a broader art direction. The design goal is to move away from armor that relies too heavily on textures alone, because that approach can make equipment appear flat on the character model. Greater physical volume in elements such as shoulders, boots, and the torso piece is presented as a way to create a more distinct and dimensional look.
Source
- Recording:
Armor & Environment Concept Preview | Scars of Honor - YouTube: Watch on YouTube
- Published: Tuesday, July 8, 2025 at 11:38 AM UTC
