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  1. Home
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Strength ↓ tot · Page 25 · Scars of Honor database

RarityLegendary (118)Epic (626)Rare (649)Quests (42)Common (459)

Showing 1201–1219 of 1219 items (page 25 of 25)

    • Test Amulet Strength 1000

      Test Amulet Strength 1000

      Legendary · Equipment · Amulet

      Strength · 1 affix line · total 1000 · 1 total affix rolls

    • Page 1
    • …
    • Page 24
    • 25

    Base Stats

    • StrengthStrength1000
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 1000

    Test Ring Strength 1000

    Legendary · Equipment · Ring

    Strength · 1 affix line · total 1000 · 1 total affix rolls

    Base Stats

    • StrengthStrength1000
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 700

    Test Amulet Strength 700

    Epic · Equipment · Amulet

    Strength · 1 affix line · total 700 · 1 total affix rolls

    Base Stats

    • StrengthStrength700
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 700

    Test Ring Strength 700

    Epic · Equipment · Ring

    Strength · 1 affix line · total 700 · 1 total affix rolls

    Base Stats

    • StrengthStrength700
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 500

    Test Amulet Strength 500

    Epic · Equipment · Amulet

    Strength · 1 affix line · total 500 · 1 total affix rolls

    Base Stats

    • StrengthStrength500
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 500

    Test Ring Strength 500

    Epic · Equipment · Ring

    Strength · 1 affix line · total 500 · 1 total affix rolls

    Base Stats

    • StrengthStrength500
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 200

    Test Amulet Strength 200

    Epic · Equipment · Amulet

    Strength · 1 affix line · total 200 · 1 total affix rolls

    Base Stats

    • StrengthStrength200
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 200

    Test Ring Strength 200

    Epic · Equipment · Ring

    Strength · 1 affix line · total 200 · 1 total affix rolls

    Base Stats

    • StrengthStrength200
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 100

    Test Amulet Strength 100

    Rare · Equipment · Amulet

    Strength · 1 affix line · total 100 · 1 total affix rolls

    Base Stats

    • StrengthStrength100
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 100

    Test Ring Strength 100

    Rare · Equipment · Ring

    Strength · 1 affix line · total 100 · 1 total affix rolls

    Base Stats

    • StrengthStrength100
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 700

    Test Amulet Strength 700

    Rare · Equipment · Amulet

    Strength · 1 affix line · total 70 · 1 total affix rolls

    Base Stats

    • StrengthStrength70
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 700

    Test Ring Strength 700

    Rare · Equipment · Ring

    Strength · 1 affix line · total 70 · 1 total affix rolls

    Base Stats

    • StrengthStrength70
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 50

    Test Amulet Strength 50

    Rare · Equipment · Amulet

    Strength · 1 affix line · total 50 · 1 total affix rolls

    Base Stats

    • StrengthStrength50
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 50

    Test Ring Strength 50

    Rare · Equipment · Ring

    Strength · 1 affix line · total 50 · 1 total affix rolls

    Base Stats

    • StrengthStrength50
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 20

    Test Amulet Strength 20

    Common · Equipment · Amulet

    Strength · 1 affix line · total 20 · 1 total affix rolls

    Base Stats

    • StrengthStrength20
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 20

    Test Ring Strength 20

    Common · Equipment · Ring

    Strength · 1 affix line · total 20 · 1 total affix rolls

    Base Stats

    • StrengthStrength20
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Amulet Strength 10

    Test Amulet Strength 10

    Common · Equipment · Amulet

    Strength · 1 affix line · total 10 · 1 total affix rolls

    Base Stats

    • StrengthStrength10
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Test Ring Strength 10

    Test Ring Strength 10

    Common · Equipment · Ring

    Strength · 1 affix line · total 10 · 1 total affix rolls

    Base Stats

    • StrengthStrength10
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list
  • Worn Sunhelm

    Worn Sunhelm

    Common · Equipment · Helmet

    Strength · 1 affix line · total 6 · 1 total affix rolls

    Base Stats

    • StrengthStrength6
    ROLLS: 1Rolls = how many affix lines this pool contributes on one dropped item. A single number is fixed; a range means the count can land anywhere between those bounds when the item rolls.Stats from variable pools are chosen randomly when an item drops. The lines above are possible outcomes for this pool — the site shows the full data, not one rolled example.
    Add to compare list