Priest

Dedicated healer designed to stay active and impactful rather than passive — a support cornerstone for groups.
Tools & references
Talents
This class's talent tree has not been published yet. This page will be updated once data ships.
From the knowledge base
- ClassesTalent trees, build variety, and combat feelClass customization is a primary differentiator; the mage tree is the main example in this session—a very large tree built to support multiple playstyles and hybrids.
- ClassesClass roster and archetype conceptsThe discussion outlines the intended fantasy and play-style identity of Scars of Honor's classes. These descriptions are presented as design intent rather than final implementation, and several classes are described as…
- ClassesClass roster and class fantasy prioritiesThe recording discusses several classes in terms of both roster planning and fantasy appeal. A recurring theme is that classes should feel immersive and distinct rather than merely filling mechanical roles.
- ClassesClasses planned for the next public testThe next public test is described as featuring a defined set of playable classes, with several others still under consideration. The confirmed lineup in the captions is druid, mage, paladin, and ranger.
