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Widowmaker

Widowmaker

Main HandEquipmentRare

50035

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Weapon Damage Min · 1 affix line · total 39–47
  • Weapon Damage Max · 1 affix line · total 58–71
  • Crit Chance · 1 affix line · total 4–6
  • Strength · 1 affix line · total 12–14
  • Dexterity · 1 affix line · total 12–14
  • Armor Penetration · 1 affix line · total 8–10
  • Cooldown Reduction · 1 affix line · total 2–5

Stat pools

Stat pool 1

Rolls 2 of 2

  • Weapon Damage Min+39–47
  • Weapon Damage Max+58–71

Stat pool 2

Rolls 3 of 5

  • Crit Chance+4–6
  • Strength+12–14
  • Dexterity+12–14
  • Armor Penetration+8–10
  • Cooldown Reduction+2–5

Item details

Type
Equipment
Rarity
Rare
Slot
Main Hand
Classes
Ranger
Required level
21
Equipment type
Weapon
Weapon type
Rifle
Weapon grip
TwoHanded
Gathering tool
Min
Stack size
1
Sell value
300
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "50035",
  "icon": "https://www.sohchronicle.com/item-icons/157.png",
  "name": "wGunWidowmakerTKey",
  "type": "Equipment",
  "rarity": "Rare",
  "icon_id": 157,
  "slot_type": "Main Hand",
  "is_wrapped": false,
  "sell_value": 300,
  "stack_size": 1,
  "equip_level": 21,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 15,
  "is_destructible": true,
  "equip_class_slugs": [
    "ranger"
  ],
  "equip_weapon_type": "Rifle",
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Weapon_Damage_Min",
            "modif_type": "0",
            "modif_max_value": "47",
            "modif_min_value": "39"
          },
          {
            "stat": "Weapon_Damage_Max",
            "modif_type": "0",
            "modif_max_value": "71",
            "modif_min_value": "58"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      },
      {
        "modifications": [
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "6",
            "modif_min_value": "4"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Armor_Penetration",
            "modif_type": "0",
            "modif_max_value": "10",
            "modif_min_value": "8"
          },
          {
            "stat": "Cooldown_Reduction",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      }
    ]
  },
  "equip_equipment_type": "Weapon",
  "equip_gathering_tool_type": "Min",
  "equip_weapon_holding_type": "TwoHanded"
}