Sword of The Reloaded Life
Main HandEquipmentLegendary
62710
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Weapon Damage Min · 1 affix line · total 34
- Weapon Damage Max · 1 affix line · total 52
- Vitality · 1 affix line · total 18
- Strength · 1 affix line · total 9
- Crit Chance · 1 affix line · total 4
- Health Regeneration · 1 affix line · total 10
Stat pools
Stat pool 1
Rolls 2 of 2
- Weapon Damage Min+34
- Weapon Damage Max+52
Stat pool 2
Rolls 2 of 2
- Vitality+18
- Strength+9
Stat pool 3
Rolls 2 of 2
- Crit Chance+4
- Health Regeneration+10
Item details
- Type
- Equipment
- Rarity
- Legendary
- Slot
- Main Hand
- Classes
- All classes
- Equipment type
- Weapon
- Weapon type
- Sword
- Weapon grip
- TwoHanded
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 25,000
- Destructible
- No
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "62710",
"icon": "https://www.sohchronicle.com/item-icons/171.png",
"name": "Sword of The Reloaded Life",
"type": "Equipment",
"rarity": "Legendary",
"icon_id": 171,
"slot_type": "Main Hand",
"is_wrapped": false,
"sell_value": 25000,
"stack_size": 1,
"_parsed_source": "items_raw.json",
"drop_visual_id": 11,
"is_destructible": false,
"equip_class_slugs": [
"_all"
],
"equip_weapon_type": "Sword",
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Weapon_Damage_Min",
"modif_type": "0",
"modif_max_value": "34",
"modif_min_value": "34"
},
{
"stat": "Weapon_Damage_Max",
"modif_type": "0",
"modif_max_value": "52",
"modif_min_value": "52"
}
],
"max_stat_count": 2,
"min_stat_count": 2
},
{
"modifications": [
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "18",
"modif_min_value": "18"
},
{
"stat": "Strength",
"modif_type": "0",
"modif_max_value": "9",
"modif_min_value": "9"
}
],
"max_stat_count": 2,
"min_stat_count": 2
},
{
"modifications": [
{
"stat": "Crit_Chance",
"modif_type": "0",
"modif_max_value": "4",
"modif_min_value": "4"
},
{
"stat": "Health_Regeneration",
"modif_type": "0",
"modif_max_value": "10",
"modif_min_value": "10"
}
],
"max_stat_count": 2,
"min_stat_count": 2
}
]
},
"equip_equipment_type": "Weapon",
"equip_gathering_tool_type": "Min",
"equip_weapon_holding_type": "TwoHanded"
}