Druid Staff
Main HandEquipmentRare
50059
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Weapon Damage Min · 1 affix line · total 26–32
- Weapon Damage Max · 1 affix line · total 40–49
- Strength · 1 affix line · total 9–12
- Dexterity · 1 affix line · total 9–12
- Intelligence · 1 affix line · total 9–12
- Crit Chance · 1 affix line · total 1
- Crit Hit Damage · 1 affix line · total 5–8
Stat pools
Stat pool 1
Rolls 2 of 2
- Weapon Damage Min+26–32
- Weapon Damage Max+40–49
Stat pool 2
Rolls 2 of 5
- Strength+9–12
- Dexterity+9–12
- Intelligence+9–12
- Crit Chance+1
- Crit Hit Damage+5–8
Item details
- Type
- Equipment
- Rarity
- Rare
- Slot
- Main Hand
- Classes
- Druid
- Required level
- 16
- Equipment type
- Weapon
- Weapon type
- Staff
- Weapon grip
- TwoHanded
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 300
- Destructible
- Yes
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "50059",
"icon": "https://www.sohchronicle.com/item-icons/360.png",
"name": "wStaffDruidicStaffTKey",
"type": "Equipment",
"rarity": "Rare",
"icon_id": 360,
"slot_type": "Main Hand",
"is_wrapped": false,
"sell_value": 300,
"stack_size": 1,
"equip_level": 16,
"_parsed_source": "items_raw.json",
"drop_visual_id": 16,
"is_destructible": true,
"equip_class_slugs": [
"druid"
],
"equip_weapon_type": "Staff",
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Weapon_Damage_Min",
"modif_type": "0",
"modif_max_value": "32",
"modif_min_value": "26"
},
{
"stat": "Weapon_Damage_Max",
"modif_type": "0",
"modif_max_value": "49",
"modif_min_value": "40"
}
],
"max_stat_count": 2,
"min_stat_count": 2
},
{
"modifications": [
{
"stat": "Strength",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Intelligence",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Crit_Chance",
"modif_type": "0",
"modif_max_value": "1",
"modif_min_value": "1"
},
{
"stat": "Crit_Hit_Damage",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "5"
}
],
"max_stat_count": 2,
"min_stat_count": 2
}
]
},
"equip_equipment_type": "Weapon",
"equip_gathering_tool_type": "Min",
"equip_weapon_holding_type": "TwoHanded"
}