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Apex Mage Gloves

Apex Mage Gloves

GlovesEquipmentEpic

23001

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Magic Defence · 1 affix line · total 100–120
  • Haste · 1 affix line · total 5–6
  • Intelligence · 2 affix lines · total 26–30
  • Vitality · 1 affix line · total 13–15
  • Crit Chance · 1 affix line · total 2–3
  • Crit Hit Damage · 1 affix line · total 9–12
  • Dexterity · 1 affix line · total 13–15
  • Mana Regeneration · 1 affix line · total 2–3

Stat pools

Stat pool 1

Rolls 1 of 1

  • Magic Defence+100–120

Stat pool 2

Rolls 3 of 8

  • Haste+5–6
  • Intelligence+13–15
  • Vitality+13–15
  • Intelligence+13–15
  • Crit Chance+2–3
  • Crit Hit Damage+9–12
  • Dexterity+13–15
  • Mana Regeneration+2–3

Item details

Type
Equipment
Rarity
Epic
Slot
Gloves
Classes
Mage
Required level
1
Equipment type
Armor
Armor piece
Gloves
Gathering tool
Min
Stack size
1
Sell value
200
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "23001",
  "icon": "https://www.sohchronicle.com/item-icons/289.png",
  "name": "aGlovesMage2TKey",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 289,
  "slot_type": "Gloves",
  "is_wrapped": false,
  "sell_value": 200,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 3,
  "is_destructible": true,
  "equip_armor_type": "Gloves",
  "equip_class_slugs": [
    "mage"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "120",
            "modif_min_value": "100"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      },
      {
        "modifications": [
          {
            "stat": "Haste",
            "modif_type": "0",
            "modif_max_value": "6",
            "modif_min_value": "5"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "15",
            "modif_min_value": "13"
          },
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "15",
            "modif_min_value": "13"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "15",
            "modif_min_value": "13"
          },
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "3",
            "modif_min_value": "2"
          },
          {
            "stat": "Crit_Hit_Damage",
            "modif_type": "0",
            "modif_max_value": "12",
            "modif_min_value": "9"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "15",
            "modif_min_value": "13"
          },
          {
            "stat": "Mana_Regeneration",
            "modif_type": "0",
            "modif_max_value": "3",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}