Skip to main content

Weapon Axe 1H T1

Weapon Axe 1H T1

Main HandEquipmentCommon

50091

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Weapon Damage Min · 1 affix line · total 28
  • Weapon Damage Max · 1 affix line · total 41
  • Strength · 2 affix lines · total 9–11
  • Dexterity · 1 affix line · total 3–4

Stat pools

Stat pool 1

Rolls 2 of 2

  • Weapon Damage Min+28
  • Weapon Damage Max+41

Stat pool 2

Rolls 2 of 2

  • Strength+7–8
  • Dexterity+3–4

Stat pool 3

Rolls 1 of 1

  • Strength+2–3

Item details

Type
Equipment
Rarity
Common
Slot
Main Hand
Classes
All classes
Required level
1
Equipment type
Weapon
Weapon type
Axe
Weapon grip
Min
Gathering tool
Min
Stack size
1
Sell value
300
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "50091",
  "icon": "https://www.sohchronicle.com/item-icons/432.png",
  "name": "Weapon Axe 1H T1",
  "type": "Equipment",
  "rarity": "Common",
  "icon_id": 432,
  "slot_type": "Main Hand",
  "is_wrapped": false,
  "sell_value": 300,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 30,
  "is_destructible": true,
  "equip_class_slugs": [
    "_all"
  ],
  "equip_weapon_type": "Axe",
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Weapon_Damage_Min",
            "modif_type": "0",
            "modif_max_value": "28",
            "modif_min_value": "28"
          },
          {
            "stat": "Weapon_Damage_Max",
            "modif_type": "0",
            "modif_max_value": "41",
            "modif_min_value": "41"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      },
      {
        "modifications": [
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "4",
            "modif_min_value": "3"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      },
      {
        "modifications": [
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "3",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      }
    ]
  },
  "equip_equipment_type": "Weapon",
  "equip_gathering_tool_type": "Min",
  "equip_weapon_holding_type": "Min"
}