Silentstep Boots
BootsEquipmentEpic
28152
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Magic Defence · 1 affix line · total 80–100
- Movement Speed · 1 affix line · total 15–20
- Intelligence · 1 affix line · total 9–12
- Vitality · 1 affix line · total 9–12
- Dexterity · 1 affix line · total 9–12
- Health Regeneration · 1 affix line · total 1
- Mana Regeneration · 1 affix line · total 1–2
Stat pools
Stat pool 1
Rolls 1 of 1
- Magic Defence+80–100
Stat pool 2
Rolls 3 of 6
- Movement Speed+15–20
- Intelligence+9–12
- Vitality+9–12
- Dexterity+9–12
- Health Regeneration+1
- Mana Regeneration+1–2
Item details
- Type
- Equipment
- Rarity
- Epic
- Slot
- Boots
- Classes
- Mage, Priest
- Required level
- 1
- Equipment type
- Armor
- Armor piece
- Boots
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 200
- Destructible
- Yes
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "28152",
"icon": "https://www.sohchronicle.com/item-icons/287.png",
"name": "ArmorBootsLightT2",
"type": "Equipment",
"rarity": "Epic",
"icon_id": 287,
"slot_type": "Boots",
"is_wrapped": false,
"sell_value": 200,
"stack_size": 1,
"equip_level": 1,
"_parsed_source": "items_raw.json",
"drop_visual_id": 8,
"is_destructible": true,
"equip_armor_type": "Boots",
"equip_class_slugs": [
"mage",
"priest"
],
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Magic_Defence",
"modif_type": "0",
"modif_max_value": "100",
"modif_min_value": "80"
}
],
"max_stat_count": 1,
"min_stat_count": 1
},
{
"modifications": [
{
"stat": "Movement_Speed",
"modif_type": "0",
"modif_max_value": "20",
"modif_min_value": "15"
},
{
"stat": "Intelligence",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "12",
"modif_min_value": "9"
},
{
"stat": "Health_Regeneration",
"modif_type": "0",
"modif_max_value": "1",
"modif_min_value": "1"
},
{
"stat": "Mana_Regeneration",
"modif_type": "0",
"modif_max_value": "2",
"modif_min_value": "1"
}
],
"max_stat_count": 3,
"min_stat_count": 3
}
]
},
"equip_equipment_type": "Armor",
"equip_gathering_tool_type": "Min"
}