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Sash of the Ethereal Thread

Sash of the Ethereal Thread

BeltEquipmentLegendary

25158

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Movement Speed · 1 affix line · total 4–5
  • Vitality · 1 affix line · total 16–20
  • Strength · 1 affix line · total 16–20
  • Armor · 2 affix lines · total 110–150
  • Health Regeneration · 1 affix line · total 1
  • Magic Defence · 1 affix line · total 100–120

Stat pools

Stat pool 1

Rolls 1 of 1

  • Movement Speed+4–5

Stat pool 2

Rolls 4 of 6

  • Vitality+16–20
  • Strength+16–20
  • Armor+10–30
  • Health Regeneration+1
  • Armor+100–120
  • Magic Defence+100–120

Item details

Type
Equipment
Rarity
Legendary
Slot
Belt
Classes
Mage, Priest
Required level
1
Equipment type
Armor
Armor piece
Belt
Gathering tool
Min
Stack size
1
Sell value
200
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "25158",
  "icon": "https://www.sohchronicle.com/item-icons/286.png",
  "name": "ArmorBeltLightUnique1",
  "type": "Equipment",
  "rarity": "Legendary",
  "icon_id": 286,
  "slot_type": "Belt",
  "is_wrapped": false,
  "sell_value": 200,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 5,
  "is_destructible": true,
  "equip_armor_type": "Belt",
  "equip_class_slugs": [
    "mage",
    "priest"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Movement_Speed",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      },
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "30",
            "modif_min_value": "10"
          },
          {
            "stat": "Health_Regeneration",
            "modif_type": "0",
            "modif_max_value": "1",
            "modif_min_value": "1"
          },
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "120",
            "modif_min_value": "100"
          },
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "120",
            "modif_min_value": "100"
          }
        ],
        "max_stat_count": 4,
        "min_stat_count": 4
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}