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Prime Vowguard

Prime Vowguard

Off HandEquipmentLegendary

50025

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Vitality · 1 affix line · total 7–8
  • Strength · 3 affix lines · total 30–35
  • Dexterity · 3 affix lines · total 30–35
  • Intelligence · 1 affix line · total 7–8
  • Crit Chance · 2 affix lines · total 8–12
  • Armor Penetration · 1 affix line · total 8–10
  • Cooldown Reduction · 2 affix lines · total 3–8

Stat pools

Stat pool 1

Rolls 4 of 4

  • Vitality+7–8
  • Strength+7–8
  • Dexterity+7–8
  • Intelligence+7–8

Stat pool 2

Rolls 3 of 5

  • Crit Chance+4–6
  • Strength+12–14
  • Dexterity+12–14
  • Armor Penetration+8–10
  • Cooldown Reduction+2–5

Stat pool 3

Rolls 2 of 4

  • Crit Chance+4–6
  • Strength+11–13
  • Dexterity+11–13
  • Cooldown Reduction+1–3

Item details

Type
Equipment
Rarity
Legendary
Slot
Off Hand
Classes
Paladin
Required level
17
Equipment type
Weapon
Weapon type
Shield
Weapon grip
Min
Gathering tool
Min
Stack size
1
Sell value
300
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "50025",
  "icon": "https://www.sohchronicle.com/item-icons/350.png",
  "name": "wShieldVowguardExcTKey",
  "type": "Equipment",
  "rarity": "Legendary",
  "icon_id": 350,
  "slot_type": "Off Hand",
  "is_wrapped": false,
  "sell_value": 300,
  "stack_size": 1,
  "equip_level": 17,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 14,
  "is_destructible": true,
  "equip_class_slugs": [
    "paladin"
  ],
  "equip_weapon_type": "Shield",
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          }
        ],
        "max_stat_count": 4,
        "min_stat_count": 4
      },
      {
        "modifications": [
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "6",
            "modif_min_value": "4"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Armor_Penetration",
            "modif_type": "0",
            "modif_max_value": "10",
            "modif_min_value": "8"
          },
          {
            "stat": "Cooldown_Reduction",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      },
      {
        "modifications": [
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "6",
            "modif_min_value": "4"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Cooldown_Reduction",
            "modif_type": "0",
            "modif_max_value": "3",
            "modif_min_value": "1"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      }
    ]
  },
  "equip_equipment_type": "Weapon",
  "equip_gathering_tool_type": "Min",
  "equip_weapon_holding_type": "Min"
}