Power Prism
Off HandEquipmentEpic
50056
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Vitality · 1 affix line · total 7–8
- Strength · 1 affix line · total 7–8
- Dexterity · 2 affix lines · total 19–22
- Intelligence · 2 affix lines · total 19–22
- Crit Chance · 1 affix line · total 4–6
- Magic Penetration · 1 affix line · total 13–15
- Cooldown Reduction · 1 affix line · total 2–5
Stat pools
Stat pool 1
Rolls 4 of 4
- Vitality+7–8
- Strength+7–8
- Dexterity+7–8
- Intelligence+7–8
Stat pool 2
Rolls 3 of 5
- Crit Chance+4–6
- Intelligence+12–14
- Dexterity+12–14
- Magic Penetration+13–15
- Cooldown Reduction+2–5
Item details
- Type
- Equipment
- Rarity
- Epic
- Slot
- Off Hand
- Classes
- Mage, Druid, Priest
- Required level
- 1
- Equipment type
- Weapon
- Weapon type
- Orb
- Weapon grip
- Min
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 300
- Destructible
- Yes
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "50056",
"icon": "https://www.sohchronicle.com/item-icons/161.png",
"name": "wOrbPowerPrismTKey",
"type": "Equipment",
"rarity": "Epic",
"icon_id": 161,
"slot_type": "Off Hand",
"is_wrapped": false,
"sell_value": 300,
"stack_size": 1,
"equip_level": 1,
"_parsed_source": "items_raw.json",
"drop_visual_id": 14,
"is_destructible": true,
"equip_class_slugs": [
"druid",
"mage",
"priest"
],
"equip_weapon_type": "Orb",
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "7"
},
{
"stat": "Strength",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "7"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "7"
},
{
"stat": "Intelligence",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "7"
}
],
"max_stat_count": 4,
"min_stat_count": 4
},
{
"modifications": [
{
"stat": "Crit_Chance",
"modif_type": "0",
"modif_max_value": "6",
"modif_min_value": "4"
},
{
"stat": "Intelligence",
"modif_type": "0",
"modif_max_value": "14",
"modif_min_value": "12"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "14",
"modif_min_value": "12"
},
{
"stat": "Magic_Penetration",
"modif_type": "0",
"modif_max_value": "15",
"modif_min_value": "13"
},
{
"stat": "Cooldown_Reduction",
"modif_type": "0",
"modif_max_value": "5",
"modif_min_value": "2"
}
],
"max_stat_count": 3,
"min_stat_count": 3
}
]
},
"equip_equipment_type": "Weapon",
"equip_gathering_tool_type": "Min",
"equip_weapon_holding_type": "Min"
}