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Power Prism

Power Prism

Off HandEquipmentEpic

50056

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Vitality · 1 affix line · total 7–8
  • Strength · 1 affix line · total 7–8
  • Dexterity · 2 affix lines · total 19–22
  • Intelligence · 2 affix lines · total 19–22
  • Crit Chance · 1 affix line · total 4–6
  • Magic Penetration · 1 affix line · total 13–15
  • Cooldown Reduction · 1 affix line · total 2–5

Stat pools

Stat pool 1

Rolls 4 of 4

  • Vitality+7–8
  • Strength+7–8
  • Dexterity+7–8
  • Intelligence+7–8

Stat pool 2

Rolls 3 of 5

  • Crit Chance+4–6
  • Intelligence+12–14
  • Dexterity+12–14
  • Magic Penetration+13–15
  • Cooldown Reduction+2–5

Item details

Type
Equipment
Rarity
Epic
Slot
Off Hand
Classes
Mage, Druid, Priest
Required level
1
Equipment type
Weapon
Weapon type
Orb
Weapon grip
Min
Gathering tool
Min
Stack size
1
Sell value
300
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "50056",
  "icon": "https://www.sohchronicle.com/item-icons/161.png",
  "name": "wOrbPowerPrismTKey",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 161,
  "slot_type": "Off Hand",
  "is_wrapped": false,
  "sell_value": 300,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 14,
  "is_destructible": true,
  "equip_class_slugs": [
    "druid",
    "mage",
    "priest"
  ],
  "equip_weapon_type": "Orb",
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "8",
            "modif_min_value": "7"
          }
        ],
        "max_stat_count": 4,
        "min_stat_count": 4
      },
      {
        "modifications": [
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "6",
            "modif_min_value": "4"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "14",
            "modif_min_value": "12"
          },
          {
            "stat": "Magic_Penetration",
            "modif_type": "0",
            "modif_max_value": "15",
            "modif_min_value": "13"
          },
          {
            "stat": "Cooldown_Reduction",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      }
    ]
  },
  "equip_equipment_type": "Weapon",
  "equip_gathering_tool_type": "Min",
  "equip_weapon_holding_type": "Min"
}