Heavy Gloves
GlovesEquipmentRare
23016
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Armor · 1 affix line · total 60–80
- Armor Penetration · 2 affix lines · total 2–8
- Vitality · 1 affix line · total 6–8
- Crit Chance · 1 affix line · total 1
- Crit Hit Damage · 1 affix line · total 5–8
- Dexterity · 1 affix line · total 6–8
- Mana Regeneration · 1 affix line · total 1–2
- Magic Defence · 1 affix line · total 35–60
- Haste · 1 affix line · total 1–2
Stat pools
Stat pool 1
Rolls 1 of 1
- Armor+60–80
Stat pool 2
Rolls 2 of 9
- Armor Penetration+1–4
- Vitality+6–8
- Crit Chance+1
- Crit Hit Damage+5–8
- Dexterity+6–8
- Mana Regeneration+1–2
- Armor Penetration+1–4
- Magic Defence+35–60
- Haste+1–2
Item details
- Type
- Equipment
- Rarity
- Rare
- Slot
- Gloves
- Classes
- Paladin, Warrior
- Required level
- 1
- Equipment type
- Armor
- Armor piece
- Gloves
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 200
- Destructible
- Yes
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "23016",
"icon": "https://www.sohchronicle.com/item-icons/117.png",
"name": "aGlovesHeavyTKey",
"type": "Equipment",
"rarity": "Rare",
"icon_id": 117,
"slot_type": "Gloves",
"is_wrapped": false,
"sell_value": 200,
"stack_size": 1,
"equip_level": 1,
"_parsed_source": "items_raw.json",
"drop_visual_id": 3,
"is_destructible": true,
"equip_armor_type": "Gloves",
"equip_class_slugs": [
"paladin",
"warrior"
],
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Armor",
"modif_type": "0",
"modif_max_value": "80",
"modif_min_value": "60"
}
],
"max_stat_count": 1,
"min_stat_count": 1
},
{
"modifications": [
{
"stat": "Armor_Penetration",
"modif_type": "0",
"modif_max_value": "4",
"modif_min_value": "1"
},
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "6"
},
{
"stat": "Crit_Chance",
"modif_type": "0",
"modif_max_value": "1",
"modif_min_value": "1"
},
{
"stat": "Crit_Hit_Damage",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "5"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "8",
"modif_min_value": "6"
},
{
"stat": "Mana_Regeneration",
"modif_type": "0",
"modif_max_value": "2",
"modif_min_value": "1"
},
{
"stat": "Armor_Penetration",
"modif_type": "0",
"modif_max_value": "4",
"modif_min_value": "1"
},
{
"stat": "Magic_Defence",
"modif_type": "0",
"modif_max_value": "60",
"modif_min_value": "35"
},
{
"stat": "Haste",
"modif_type": "0",
"modif_max_value": "2",
"modif_min_value": "1"
}
],
"max_stat_count": 2,
"min_stat_count": 2
}
]
},
"equip_equipment_type": "Armor",
"equip_gathering_tool_type": "Min"
}