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Exclusive Gold Ring

Exclusive Gold Ring

RingEquipmentEpic

29017

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Crit Chance · 1 affix line · total 4–5
  • Vitality · 1 affix line · total 16–20
  • Strength · 1 affix line · total 16–20
  • Dexterity · 1 affix line · total 16–20
  • Intelligence · 1 affix line · total 16–20
  • Health Regeneration · 1 affix line · total 1
  • Crit Hit Damage · 1 affix line · total 9–12
  • Mana · 1 affix line · total 110–160
  • Health · 1 affix line · total 110–160
  • Energy · 1 affix line · total 5–10

Stat pools

Stat pool 1

Rolls 1 of 1

  • Crit Chance+4–5

Stat pool 2

Rolls 3 of 6

  • Vitality+16–20
  • Strength+16–20
  • Dexterity+16–20
  • Intelligence+16–20
  • Health Regeneration+1
  • Crit Hit Damage+9–12

Stat pool 3

Rolls 1 of 3

  • Mana+110–160
  • Health+110–160
  • Energy+5–10

Item details

Type
Equipment
Rarity
Epic
Slot
Ring
Classes
All classes
Required level
1
Equipment type
Armor
Gathering tool
Min
Stack size
1
Sell value
350
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "29017",
  "icon": "https://www.sohchronicle.com/item-icons/260.png",
  "name": "aRingGoldExcKey",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 260,
  "slot_type": "Ring",
  "is_wrapped": false,
  "sell_value": 350,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 9,
  "is_destructible": true,
  "equip_class_slugs": [
    "_all"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      },
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Health_Regeneration",
            "modif_type": "0",
            "modif_max_value": "1",
            "modif_min_value": "1"
          },
          {
            "stat": "Crit_Hit_Damage",
            "modif_type": "0",
            "modif_max_value": "12",
            "modif_min_value": "9"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      },
      {
        "modifications": [
          {
            "stat": "Flat_Mana",
            "modif_type": "0",
            "modif_max_value": "160",
            "modif_min_value": "110"
          },
          {
            "stat": "Flat_Health",
            "modif_type": "0",
            "modif_max_value": "160",
            "modif_min_value": "110"
          },
          {
            "stat": "Flat_Energy",
            "modif_type": "0",
            "modif_max_value": "10",
            "modif_min_value": "5"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}