Apex Spaulders
Shoulder PadsEquipmentRare
24040
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Affix stat rolls
Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.
- Armor · 1 affix line · total 27–28
- Magic Defence · 1 affix line · total 34–36
- Vitality · 2 affix lines · total 6–8
- Strength · 1 affix line · total 4–5
- Dexterity · 1 affix line · total 4–5
- Intelligence · 1 affix line · total 4–5
Stat pools
Stat pool 1
Rolls 2 of 2
- Armor+27–28
- Magic Defence+34–36
Stat pool 2
Rolls 4 of 4
- Vitality+4–5
- Strength+4–5
- Dexterity+4–5
- Intelligence+4–5
Stat pool 3
Rolls 1 of 1
- Vitality+2–3
Item details
- Type
- Equipment
- Rarity
- Rare
- Slot
- Shoulder Pads
- Classes
- Mage
- Required level
- 1
- Equipment type
- Armor
- Armor piece
- ShoulderPads
- Gathering tool
- Min
- Stack size
- 1
- Sell value
- 200
- Destructible
- Yes
Raw data
Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.
{
"id": "24040",
"icon": "https://www.sohchronicle.com/item-icons/292.png",
"name": "aShouldersMage2TKey",
"type": "Equipment",
"rarity": "Rare",
"icon_id": 292,
"slot_type": "Shoulder Pads",
"is_wrapped": false,
"sell_value": 200,
"stack_size": 1,
"equip_level": 1,
"_parsed_source": "items_raw.json",
"drop_visual_id": 4,
"is_destructible": true,
"equip_armor_type": "ShoulderPads",
"equip_class_slugs": [
"mage"
],
"stat_configuration": {
"lists": [
{
"modifications": [
{
"stat": "Armor",
"modif_type": "0",
"modif_max_value": "28",
"modif_min_value": "27"
},
{
"stat": "Magic_Defence",
"modif_type": "0",
"modif_max_value": "36",
"modif_min_value": "34"
}
],
"max_stat_count": 2,
"min_stat_count": 2
},
{
"modifications": [
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "5",
"modif_min_value": "4"
},
{
"stat": "Strength",
"modif_type": "0",
"modif_max_value": "5",
"modif_min_value": "4"
},
{
"stat": "Dexterity",
"modif_type": "0",
"modif_max_value": "5",
"modif_min_value": "4"
},
{
"stat": "Intelligence",
"modif_type": "0",
"modif_max_value": "5",
"modif_min_value": "4"
}
],
"max_stat_count": 4,
"min_stat_count": 4
},
{
"modifications": [
{
"stat": "Vitality",
"modif_type": "0",
"modif_max_value": "3",
"modif_min_value": "2"
}
],
"max_stat_count": 1,
"min_stat_count": 1
}
]
},
"equip_equipment_type": "Armor",
"equip_gathering_tool_type": "Min"
}