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Amulet Holy Pendant (Exceptional)

Amulet Holy Pendant (Exceptional)

AmuletEquipmentEpic

30009

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Intelligence · 1 affix line · total 16–20
  • Vitality · 1 affix line · total 16–20
  • Strength · 1 affix line · total 16–20
  • Dexterity · 1 affix line · total 16–20
  • Health Regeneration · 2 affix lines · total 2
  • Crit Chance · 1 affix line · total 1
  • Mana · 1 affix line · total 110–160
  • Health · 1 affix line · total 110–160
  • Energy · 1 affix line · total 5–10

Stat pools

Stat pool 1

Rolls 1 of 1

  • Intelligence+16–20

Stat pool 2

Rolls 3 of 6

  • Vitality+16–20
  • Strength+16–20
  • Dexterity+16–20
  • Health Regeneration+1
  • Health Regeneration+1
  • Crit Chance+1

Stat pool 3

Rolls 1 of 3

  • Mana+110–160
  • Health+110–160
  • Energy+5–10

Item details

Type
Equipment
Rarity
Epic
Slot
Amulet
Classes
All classes
Required level
1
Equipment type
Armor
Gathering tool
Min
Stack size
1
Sell value
400
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "30009",
  "icon": "https://www.sohchronicle.com/item-icons/261.png",
  "name": "aAmuletHolyPendantExcKey",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 261,
  "slot_type": "Amulet",
  "is_wrapped": false,
  "sell_value": 400,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 10,
  "is_destructible": true,
  "equip_class_slugs": [
    "_all"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      },
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "16"
          },
          {
            "stat": "Health_Regeneration",
            "modif_type": "0",
            "modif_max_value": "1",
            "modif_min_value": "1"
          },
          {
            "stat": "Health_Regeneration",
            "modif_type": "0",
            "modif_max_value": "1",
            "modif_min_value": "1"
          },
          {
            "stat": "Crit_Chance",
            "modif_type": "0",
            "modif_max_value": "1",
            "modif_min_value": "1"
          }
        ],
        "max_stat_count": 3,
        "min_stat_count": 3
      },
      {
        "modifications": [
          {
            "stat": "Flat_Mana",
            "modif_type": "0",
            "modif_max_value": "160",
            "modif_min_value": "110"
          },
          {
            "stat": "Flat_Health",
            "modif_type": "0",
            "modif_max_value": "160",
            "modif_min_value": "110"
          },
          {
            "stat": "Flat_Energy",
            "modif_type": "0",
            "modif_max_value": "10",
            "modif_min_value": "5"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}