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ArmorClericGlovesT1EXC

ArmorClericGlovesT1EXC

GlovesEquipmentEpic

23138

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Magic Defence · 3 affix lines · total 56–62
  • Armor · 3 affix lines · total 61–68
  • Vitality · 2 affix lines · total 22–26
  • Strength · 2 affix lines · total 22–26
  • Dexterity · 2 affix lines · total 22–26
  • Intelligence · 2 affix lines · total 22–26

Stat pools

Stat pool 1

Rolls 2 of 2

  • Magic Defence+19–21
  • Armor+19–21

Stat pool 2

Rolls 4 of 6

  • Magic Defence+19–21
  • Armor+19–21
  • Vitality+11–13
  • Strength+11–13
  • Dexterity+11–13
  • Intelligence+11–13

Stat pool 3

Rolls 1 of 6

  • Magic Defence+18–20
  • Armor+23–26
  • Vitality+11–13
  • Strength+11–13
  • Dexterity+11–13
  • Intelligence+11–13

Item details

Type
Equipment
Rarity
Epic
Slot
Gloves
Classes
Priest
Required level
1
Equipment type
Armor
Armor piece
Gloves
Gathering tool
Min
Stack size
1
Sell value
200
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "23138",
  "icon": "https://www.sohchronicle.com/item-icons/152.png",
  "name": "ArmorClericGlovesT1EXC",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 152,
  "slot_type": "Gloves",
  "is_wrapped": false,
  "sell_value": 200,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 3,
  "is_destructible": true,
  "equip_armor_type": "Gloves",
  "equip_class_slugs": [
    "priest"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "21",
            "modif_min_value": "19"
          },
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "21",
            "modif_min_value": "19"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      },
      {
        "modifications": [
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "21",
            "modif_min_value": "19"
          },
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "21",
            "modif_min_value": "19"
          },
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          }
        ],
        "max_stat_count": 4,
        "min_stat_count": 4
      },
      {
        "modifications": [
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "20",
            "modif_min_value": "18"
          },
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "26",
            "modif_min_value": "23"
          },
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "13",
            "modif_min_value": "11"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}