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ArmorBeltRangerT2SolarEXC

ArmorBeltRangerT2SolarEXC

BeltEquipmentEpic

25056

Affix stat rolls

Stats from variable pools are chosen randomly when an item drops. This section lists every possibility from the data for this item. Per stat: how many affix lines list it, and a total made by adding every line’s minimum together and every maximum together (hover a line for the example). Pool subtitles like “Rolls 4 of 4” pick among listed mods; one row per stat name per pool unless the data repeats it.

  • Armor · 1 affix line · total 30–32
  • Magic Defence · 1 affix line · total 30–32
  • Vitality · 2 affix lines · total 6–8
  • Strength · 1 affix line · total 4–5
  • Dexterity · 1 affix line · total 4–5
  • Intelligence · 1 affix line · total 4–5

Stat pools

Stat pool 1

Rolls 2 of 2

  • Armor+30–32
  • Magic Defence+30–32

Stat pool 2

Rolls 4 of 4

  • Vitality+4–5
  • Strength+4–5
  • Dexterity+4–5
  • Intelligence+4–5

Stat pool 3

Rolls 1 of 1

  • Vitality+2–3

Item details

Type
Equipment
Rarity
Epic
Slot
Belt
Classes
Ranger
Required level
1
Equipment type
Armor
Armor piece
Belt
Gathering tool
Min
Stack size
1
Sell value
200
Destructible
Yes
Raw data

Full JSON for this row as stored (payload plus canonical id). Useful for debugging or copy-paste into tools.

{
  "id": "25056",
  "icon": "https://www.sohchronicle.com/item-icons/584.png",
  "name": "ArmorBeltRangerT2SolarEXC",
  "type": "Equipment",
  "rarity": "Epic",
  "icon_id": 584,
  "slot_type": "Belt",
  "is_wrapped": false,
  "sell_value": 200,
  "stack_size": 1,
  "equip_level": 1,
  "_parsed_source": "items_raw.json",
  "drop_visual_id": 5,
  "is_destructible": true,
  "equip_armor_type": "Belt",
  "equip_class_slugs": [
    "ranger"
  ],
  "stat_configuration": {
    "lists": [
      {
        "modifications": [
          {
            "stat": "Armor",
            "modif_type": "0",
            "modif_max_value": "32",
            "modif_min_value": "30"
          },
          {
            "stat": "Magic_Defence",
            "modif_type": "0",
            "modif_max_value": "32",
            "modif_min_value": "30"
          }
        ],
        "max_stat_count": 2,
        "min_stat_count": 2
      },
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          },
          {
            "stat": "Strength",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          },
          {
            "stat": "Dexterity",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          },
          {
            "stat": "Intelligence",
            "modif_type": "0",
            "modif_max_value": "5",
            "modif_min_value": "4"
          }
        ],
        "max_stat_count": 4,
        "min_stat_count": 4
      },
      {
        "modifications": [
          {
            "stat": "Vitality",
            "modif_type": "0",
            "modif_max_value": "3",
            "modif_min_value": "2"
          }
        ],
        "max_stat_count": 1,
        "min_stat_count": 1
      }
    ]
  },
  "equip_equipment_type": "Armor",
  "equip_gathering_tool_type": "Min"
}