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Scars of HonorChronicle

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  1. Home
  2. /Planner
  3. /Skills

Skills

Community spells from the BeastBurst API (mirrored here). Use the sidebar to filter by school, resource, and behavior; search refines the list.

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  • All skills(464)

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School
  • All(192)
  • Bleed(2)
  • Chaos(3)
  • Cosmos(32)
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  • Holy(43)
  • Lightning(28)
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  • Physical(107)
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Showing 1–50 of 75 skills (page 1 of 2)

  • Arrow Barrage

    Spell details: School: Physical · Type: Enemy Unit · Cast (s): ch 2 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 5

  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1.25 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1.25 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Entrap

    Entrap

    Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 20 · GCD 0.75 · Range: 15 · Resource: Energy 10

  • Harmful Spores

    Harmful Spores

    Spell details: School: Nature · Type: Enemy Unit, Enemy Player · Cooldown (s): 1 · GCD 0.75 · Range: 20 · Resource: Energy

  • Hunters Ashes

    Hunters Ashes

    Spell details: School: All · Type: Self · Cooldown (s): 40 · GCD 0.75 · Resource: Energy 10 · Class: RANGER 1

  • 1
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Beast Slam

Spell details: School: Physical · Type: Enemy Unit, Multiple Targets, Cone · Cooldown (s): 0.75 · Resource: Energy

Beast Slam

Spell details: School: Physical · Type: Enemy Unit, Multiple Targets, Cone · Cooldown (s): 0.75 · Resource: Energy

Beast Slam

Spell details: School: Physical · Type: Enemy Unit, Multiple Targets, Cone · Cooldown (s): 0.75 · Resource: Energy

Beast Slam

Spell details: School: Physical · Type: Enemy Unit, Multiple Targets, Cone · Cooldown (s): 0.75 · Resource: Energy

Benifixial Spores

Spell details: School: Nature · Type: Friendly Unit, Friendly Player · Cooldown (s): 1 · GCD 0.75 · Range: 20 · Resource: Energy

Nature

Bounce Shot

Spell details: School: Physical · Type: Enemy Unit · Cast (s): 0.75 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

Physical
·
Resource: Energy 10
Physical
· Resource: Energy 10
Physical
· Resource: Energy 10
Physical

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Cryomed Injection

Spell details: School: Frost · Type: Self · Cooldown (s): 30 · GCD 0.75 · Resource: Energy · Class: RANGER 1

Frost

Cryomed Injection

Spell details: School: Frost · Type: Self, Friendly Unit · Cooldown (s): 80 · GCD 0.75 · Range: 10 · Resource: Energy

Frost

Cryomed Injection

Spell details: School: Frost · Type: Self · Cooldown (s): 80 · GCD 0.75 · Resource: Energy

Frost

Dashback

Spell details: School: Physical · Type: Self, Auto Position, Movement Based · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5

Dashback Shot

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 30 · Resource: Energy 5

Deadeye

Spell details: School: Physical · Type: Enemy Unit · Cast (s): 3 · Cooldown (s): 25 · GCD 0.75 · Range: 35 · Resource: Energy · Class: RANGER 1

Physical

Deadly Caltrops

Spell details: School: Physical · Type: Enemy Unit, Position, Multiple Targets, Cone, Skillshot · Cooldown (s): 25 · GCD 0.75 · Range: 4 · Resource: Energy 60

Physical

Defense Matrix

Spell details: School: Lightning · Type: Position, Circle · Cast (s): 1.5 · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10

Lightning

Defense Matrix

Spell details: School: Lightning · Type: Self, Friendly Unit, Enemy Unit, Enemy Player, Position, Multiple Targets, Circle, Skillshot, Friendly & Enemy Unit, Friendly & Enemy Player · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10

Lightning

Dismember Attck

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Energy

Dismember

Spell details: School: Physical · Type: Enemy Unit, Movement Based · Cooldown (s): 60 · GCD 0.75 · Range: 6 · Resource: Energy 100

Druid Caster

Spell details: School: Nature · Type: Self · Cooldown (s): 45 · GCD 0.75 · Resource: Energy 20

Earthen Grasp

Spell details: School: Holy · Type: Friendly Unit, Enemy Unit, Friendly Player, Position, Multiple Targets, Circle, Forward · Cooldown (s): 15 · GCD 0.75 · Range: 30 · Resource: Energy 10 · Class: DRUID 1

Nature

Electric Discharge Channel

Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

Electric Discharge Emitter Spawn

Spell details: School: Lightning · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

Electric Discharge

Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5

LightningBasic Attack

Electric Discharge

Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5

Basic Attack

Electric Discharge

Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5

Basic Attack

Electric Discharge Npc

Spell details: School: Lightning · Type: Enemy Unit · Cast (s): 3 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

Electric Discharge Proj

Spell details: School: Lightning · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

Physical

Focused Sprouting

Spell details: School: All · Type: Friendly & Enemy Unit · Cast (s): ch 5 · Cooldown (s): 20 · GCD 0.75 · Range: 20 · Resource: Energy 10 · Class: DRUID 1

Nature

Freezing Shot

Spell details: School: Frost · Type: Enemy Unit · Cast (s): 2 · Cooldown (s): 4 · GCD 0.75 · Range: 20 · Resource: Energy 60 · Class: RANGER 1

Frost

Goblin Form

Spell details: School: Nature · Type: Self · Cooldown (s): 0.75 · Resource: Energy 20

Grapple

Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 30 · GCD 0.75 · Range: 20 · Resource: Energy 10

Grapple

Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 30 · GCD 0.75 · Range: 20 · Resource: Energy 10

Grapple Rope

Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 30 · Range: 20 · Resource: Energy

Hail Of Arrows

Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cast (s): 1 · Cooldown (s): 75 · GCD 0.75 · Range: 20 · Resource: Energy

Hail Of Frost Arrows

Spell details: School: Frost · Type: Enemy Unit, Position, Circle · Cast (s): 1 · Cooldown (s): 75 · GCD 0.75 · Range: 20 · Resource: Energy

Nature

Human Form

Spell details: School: Nature · Type: Self · Cooldown (s): 0.75 · Resource: Energy

Knockback Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 5 · Cooldown (s): 2 · GCD 0.75 · Range: 40 · Resource: Energy 10

Knockback Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 10

Knockback Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 10

Knockback Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 10