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Scars of HonorChronicle

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  • All items(1894)
  • Skills(464)

Search in the site header filters by spell name and updates the URL. School, Resource, and Behavior narrow the list via links; they combine with each other and with search. Refine search filters by tag and target type as substrings—type values, then Apply or press Enter. Reset clears only those two fields. When several filters are on, use Clear all filters to return to the full list. The toggle at the bottom can include spells that only have placeholder icons.

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Showing 101–150 of 464 skills (page 3 of 10)

  • Bounce Shot

    Spell details: School: Physical · Type: Enemy Unit · Cast (s): 0.75 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10

    Physical
  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1.25 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Charged Shot

    Charged Shot

    Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1.25 · Cooldown (s): 12 · GCD 0.75 · Range: 40

  • Dash

    Dash

    Spell details: School: Fire · Type: Movement Based, Skillshot · Cooldown (s): 8 · GCD 0.75 · Range: 5 · Resource: HP

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Bulwark Crash

Spell details: School: Holy · Type: Self, Friendly Unit, Enemy Unit, Position, Circle · Cooldown (s): 30 · GCD 0.75 · Resource: Mana 40 · Class: KNIGHT 1

Holy

Cavalcade Of Light

Spell details: School: Holy · Type: Enemy Unit, Position, Circle · Cast (s): 2 · Cooldown (s): 80 · GCD 0.75 · Range: 10 · Resource: Mana 100

Holy

Chain Lightning

Spell details: School: Physical · Type: Enemy Unit · Cast (s): 0.75 · Cooldown (s): 0.75 · Range: 25 · Resource: Mana 10

Charged Rush

Spell details: School: Physical · Type: Enemy Unit, Position, Arrow, Movement Based, Forward, Skillshot · Cast (s): 1 · Cooldown (s): 0.75 · Range: 10 · Resource: Mana 10

Charged Rush

Spell details: School: Physical · Type: Enemy Unit, Position, Arrow, Movement Based, Forward, Skillshot · Cast (s): 1 · Cooldown (s): 0.75 · Range: 20 · Resource: Mana 10

Charged Rush

Spell details: School: Physical · Type: Enemy Unit, Position, Arrow, Movement Based, Forward, Skillshot · Cast (s): 1 · Cooldown (s): 0.75 · Range: 30 · Resource: Mana 10

· Resource: Energy 10
Physical
· Resource: Energy 10
Physical
· Resource: Energy 10
Physical

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Skill Shot

Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20

Charged Touch Cleave

Spell details: School: Lightning · Type: Enemy Unit, Multiple Targets, Cone · Cast (s): ch 3 · Cooldown (s): 0.75 · Resource: Mana 10

Charged Touch Emitter

Spell details: School: Lightning · Type: Self, Enemy Unit, Enemy Player, Multiple Targets, Cone, Skillshot · Cooldown (s): 0.75 · Resource: Mana 10

Comet Hail

Spell details: School: Cosmos · Type: Enemy Unit · Cast (s): ch 2 · Cooldown (s): 14 · GCD 0.75 · Range: 25 · Resource: Mana

Cosmos

Conduit

Spell details: School: Lightning · Type: Self, Friendly Unit, Enemy Unit, Position, Circle · Cooldown (s): 2 · GCD 0.75 · Resource: Mana 10

Cosmicbeam

Spell details: School: Cosmos · Type: Enemy Unit · Cast (s): ch 6 · Cooldown (s): 0.75 · Range: 20 · Resource: Mana 10

Cosmos

Cosmic Bolt Evo

Spell details: School: Cosmos · Type: Self · Cooldown (s): 0.75 · Resource: HP

Cosmic Bolt

Spell details: School: Cosmos · Type: Enemy Unit · Cast (s): 2 · Cooldown (s): 0.75 · Range: 20 · Resource: Mana 20

Cosmic Bolt

Spell details: School: Cosmos · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 20 · Resource: Mana 20

Cosmic Explosion

Spell details: School: Cosmos · Type: Self, Friendly Unit, Enemy Unit, Position, Circle · Cooldown (s): 0.75 · Resource: Mana 10

Cosmic Orb

Spell details: School: Cosmos · Type: Enemy Unit, Position, Circle · Cooldown (s): 6 · GCD 0.75 · Range: 25 · Resource: Mana 10 · Class: MAGE 1

Cosmos

Cryomed Injection

Spell details: School: Frost · Type: Self · Cooldown (s): 30 · GCD 0.75 · Resource: Energy · Class: RANGER 1

Frost

Cryomed Injection

Spell details: School: Frost · Type: Self, Friendly Unit · Cooldown (s): 80 · GCD 0.75 · Range: 10 · Resource: Energy

Frost

Cryomed Injection

Spell details: School: Frost · Type: Self · Cooldown (s): 80 · GCD 0.75 · Resource: Energy

Frost

Dashback

Spell details: School: Physical · Type: Self, Auto Position, Movement Based · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5

Dashback Shot

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 30 · Resource: Energy 5

Deadeye

Spell details: School: Physical · Type: Enemy Unit · Cast (s): 3 · Cooldown (s): 25 · GCD 0.75 · Range: 35 · Resource: Energy · Class: RANGER 1

Physical

Deadly Caltrops

Spell details: School: Physical · Type: Enemy Unit, Position, Multiple Targets, Cone, Skillshot · Cooldown (s): 25 · GCD 0.75 · Range: 4 · Resource: Energy 60

Physical

Decisive Strike

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Mana

Physical

Decisive Strike

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Mana

Physical

Decisive Strike

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Mana

Physical

Defense Matrix AoE

Spell details: School: Lightning · Type: Friendly Unit, Friendly Player, Position, Multiple Targets, Circle · Cooldown (s): 0.75 · Range: 6 · Resource: HP

Lightning

Defense Matrix

Spell details: School: Lightning · Type: Position, Circle · Cast (s): 1.5 · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10

Lightning

Defense Matrix

Spell details: School: Lightning · Type: Self, Friendly Unit, Enemy Unit, Enemy Player, Position, Multiple Targets, Circle, Skillshot, Friendly & Enemy Unit, Friendly & Enemy Player · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10

Lightning

Deliverance

Spell details: School: Holy · Type: Enemy Unit, Movement Based, Friendly & Enemy Unit · Cooldown (s): 30 · GCD 0.75 · Range: 12 · Resource: Mana 40

Holy

Despawn Mount Beetle

Spell details: School: All · Type: Self · Cooldown (s): 0.75 · Resource: HP

Despawn Mount Horse

Spell details: School: All · Type: Self · Cooldown (s): 0.75 · Resource: HP

Despawn Mount Wolf

Spell details: School: All · Type: Self · Cooldown (s): 0.75 · Resource: HP

Dismember Attck

Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Energy

Dismember

Spell details: School: Physical · Type: Enemy Unit, Movement Based · Cooldown (s): 60 · GCD 0.75 · Range: 6 · Resource: Energy 100

Dismember Proc

Spell details: School: All · Type: Self · Resource: HP · Class: DRUID 1

Dodge Roll

Spell details: School: Fire · Type: Movement Based, Skillshot · Cooldown (s): 3 · GCD 0.75 · Range: 6 · Resource: HP

DoT Applier

Spell details: School: All · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 15 · Resource: HP

Draining Poison

Spell details: School: Poison · Type: Enemy Unit · Cooldown (s): 3 · GCD 0.75 · Range: 5 · Resource: HP

Druid Caster

Spell details: School: Nature · Type: Self · Cooldown (s): 45 · GCD 0.75 · Resource: Energy 20

Earthen Grasp

Spell details: School: Holy · Type: Friendly Unit, Enemy Unit, Friendly Player, Position, Multiple Targets, Circle, Forward · Cooldown (s): 15 · GCD 0.75 · Range: 30 · Resource: Energy 10 · Class: DRUID 1

Nature